Then you explain what that box didn't Zanik. Oh. . Yeah, we need to go to Goblin Village and Speak to Bentnoze and Wartface. I'll explain why on the way. A cutscene opens of Zanik and also you running to Goblin Village (ideally with RS gold a few rock track playing in Another Slice of H.A.M). The both of you will be in the front of the two generals, panting.
Oh, human did it got cave goblin. Ya, if we tell him? Tell me what? Both generals will (in fractured English) describe that the Red Axe spoke with the two of them , but instead"forced" them to combine them, with nothing to back them up.
Both dwarves then chased from the village. We no combine cowards like these. So you're sticking with the good guys? Well that's great. An arrow will strike Zanik in the towers, and a flame arrow will hit you, knocking you to the ground. The doors are secured, and they can not save Zanik.
Then you will try to get up, but can not. The flame arrow has injured you that much. Perfect, another prisoner for Glouphrie. A teleport noise will sound behind you, and Sir Tiffy Cashien will show up to save daily. He'll slay both assassins, and catch Sigmund from the throat.
You hear me, Sigmund. We have had a lot of your games, the Temple Knights are going to destroy H.A.M. Oh, you are so simple minded. H.A.M has united with Buy old school rs gold The Red Axe, also we have abandoned our previous hideout. You'll never be able to find us. We will just have to keep you then. You are going to be a lot easier to crack than that Lord out of Aprosandra.